Can anyone help me with some ideas for a project?
All right, so my science curriculum is REALLY right-brained, so our SCIENCE project is to create a board game and game board with science questions implemented in.... yeah. I'm making a tabletop squad-oriented tun-based strategy game, somewhere between StarCraft, Warhammer 40k and Company of Heroes. I'm working out a lot of stuff and have to get this done in two weeks. I could use a hand hashing out some of the unit stats. I currently have Accuracy, determining hit chance, Armor, determining armor save rolls, Toughness, determining if a hit is lethal/debilitating or not after it goes through armor, Stealth which is a chance to avoid detection, Perception which is a chance to see stealthed units. I'm wondering if there really needs to be too much else, and how I should go about determining vehicle armor. If anyone could help it'd mean a lot, I have way too much on my shoulders ATM.