Topic: B spline
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What is b-spline?
( ′bē′splīn ) (computer science) A curve that is generated by a computer-graphics program, guided by a mathematical formula which ensures that it will be continuous with other such curves; it is mathematically more complex but easier to ble... Read More »
Source: http://www.answers.com/topic/b-spline
What are B-Splines Good For?
Since my experience matches exactly what Wikipedia says, this may be a waste of my time and yours, but B-splines were the method of choice for representing (approximating) arbitrary curves in computer graphics and related fields such as com... Read More »
Source: http://answers.yahoo.com/question/index?qid=20090807013729AA6ZkDt
What are general forms of b spline blending function of degree 3?
check out http://en.wikipedia.org/wiki/B-spline#Cu… http://mathworld.wolfram.com/CubicSpline… Read More »
Source: http://answers.yahoo.com/question/index?qid=20071114220846AA0MBwz
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B spline
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The shape you describe already has closed connections.
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Source: http://answers.yahoo.com/question/index?qid=20111103120229AAA6OaZ
What is your cubic spline function in terms of? Two points and two tangents? We need more info.
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Source: http://answers.yahoo.com/question/index?qid=20080409145707AAsfvot
We want a basis system that can fit the most general kind of data, and growth data seem to be like this. The data for a single girl range from heights of 75 or so centimeters at one year old to about 165 centimeters at full height (most peo...
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Source: http://www.psych.mcgill.ca/misc/fda/ex-growth-b1.html
I have checked the prefs file, and I can indeed change the number of vertices inserted by changing the spline_steps parameters. But: a/ I can see no obvious relation between spline_steps and the number of vertices inserted. b/ No vertices a...
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Source: http://www.inivis.com/forum/showthread.php?t=4503
Oracle has support for storing arcs so that is used for storing arcs. care must be taken when exporting old 3.1 arcs since this are stored in Smallworld as tangent arcs and they will be interpreted by the engine as b-splines resulting in a ...
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Source: http://realworld-systems.wikidot.com/syncmanager:faq
There are multiple types of B-splines. Still, I imagine you will be splitting the B-spline into Bezier. You would iterate though the curve, and for each one you would traverse the points with a certain detail to be able to draw the curve fr...
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Source: http://stackoverflow.com/questions/7217911/how-do-i-draw-a-b-spli...