Topic: Fragmentation in Modernism
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Answers to Common Questions
How to render depth linearly in modern OpenGL with gl_FragCoord.z...
Its up to you to decide if you want linear Z or not, everythings relies on your projection matrix. You may read this: http://www.songho.ca/opengl/gl_projectionmatrix.html Which explains very well how projection matrices works. It may be bet... Read More »
Source: http://stackoverflow.com/questions/7777913/how-to-render-depth-li...