The video game industry is the economic sector involved with the development,
marketing and .... By 1981, the arcade video game industry was generating an
annual revenue of $5 billion in North Ameri...
A decade before that in 1982, $1.5 billion of revenue was generated from
console ... the golden age of arcade video games, which generated annual US
revenues of ... See also: Video games in Japan for Japan figures and Video
games in the ...
Mar 18, 2016 ... Discover all statistics and data on Video Game Industry now on statista.com! ...
Global video games revenue, $101.62bn, Details → · Global gaming ... Average
annual household spending on video games, $60.22, Details →.
Feb 16, 2016 ... Video game companies collected a lot of gold coins in 2015. ... Microsoft msft has
not released updated Xbox One sales figures in over a year, ...
According to research firm Gartner, global video game sales will reach ... industry
added $765 million to the state economy and grew by a real annual rate of. 5.
Jun 2, 2015 ... The U.S. video game industry will grow 30 percent from $15 billion in 2014 to ...
That's a mature compound annual growth rate of 5.5 percent. ... The figure also
includes revenue from new browser-based games, apps, and ...
The UK has a long history of making world class video games. ... The industry's
biggest consumer market revenue streams in 2015 were Digital Console and ...
Between 2011 and 2013, the number of games companies grew yearly by 22%.
May 20, 2016 ... The majority of the video games data I've found is historic, with a couple of one-
off, ... The ESA publishes an annual “Essential Facts” report, which has recently
.... These figures DO NOT include hardware sales of gaming PCs, ...
The Entertainment Software Rating Board (ESRB) is the non-profit, self-
regulatory body that assigns ratings for video games and apps so parents can
Report: DLC Makes Just As Much Money As Used Game Sales ... of misinformed
corporate fanboys posing as video game journalists would have you believe.