This was also nearly twice as much revenue as the $3.8 billion generated by the
home video game industry that same year; both the arcade and home markets ...
Video game industry statistics including: gamers age, time spent playing,
consoles used, parents interaction, ... How Much Do You Know About Video
Jun 29, 2015 ... In 2011, video and computer game spending in the United States amounted to
16.6 billion U.S. dollars. Newzoo, a market research firm ...
INDUSTRY SALES. In 2013, video game companies sold 160 million units,
leading to an astounding $15.4 billion in software revenue and $21.53 billion
At the height of the arcade golden age, the worldwide video game industry was
estimated to be worth as much as $35 billion in 1981, equivalent to over $88 ...
Oct 29, 2013 ... The worldwide video game marketplace, which includes video game console
hardware and software, online, mobile and PC games, will reach ...
Apr 22, 2015 ... The global market for video games is set to jump by 9.4 percent this year, ...
games market will jump from $83.6 billion in 2014, to $91.5 billion in 2015. ... and
continued success of mobile gaming are the main drivers of growth, ...
Apr 22, 2015 ... Research firm projects 9.4% growth in global revenues with Chinese market
Jun 9, 2014 ... It's Time To Start Treating Video Game Industry Like The $21 Billion ... sniffed-
about industries like professional sports as much more than ...
Jan 15, 2015 ... The mobile video game industry continues to ride a growing wave of free-to-play
... Consumers are spending so much time—and money—playing games on ...
Newzoo expects that mobile games will generate $30.3 billion ...