The video game industry is the economic sector involved with the development,
marketing and .... This was also nearly twice as much revenue as the $3.8 billion
generated by the home video game indus...
Feb 16, 2016 ... Video game companies collected a lot of gold coins in 2015. Total revenues for
the industry in the U.S. hit $23.5 billion last year—a ... which could spur many
older game system owners to buy a current generation machine.
Sep 8, 2016 ... Discover all statistics and data on Video Game Industry now on ... graphics and
simulate reality to a degree which is astonishing in many cases. .... video game
industry from August 2014 to August 2016 (in billion U.S. dollars).
Apr 21, 2016 ... Market research firm Newzoo revealed today that it expects the global gaming
market to be worth $99.6 billion in 2016. That's up 8.4 percent ...
Apr 22, 2015 ... It's going to be another big year for games, as Newzoo is projecting that 2015 will
see global gaming revenues jump 9.4 percent year-over-year ...
At the height of the arcade golden age, the worldwide video game industry was
estimated to be worth as much as $35 billion in 1981, equivalent to over $88 ...
There is a persistent myth that "Video Games are Bigger than the movies. There
are a couple ... The video game industry made twice as much money in 2013
than did the film industry. Worldwide box-office revenue for the film industry in
2013 was $35.9 billion (source Theatrical Market Statistics 2013). Worldwide
revenue for ...
Washington, DC – February 16, 2016 – The U.S. computer and video game
industry generated $23.5 billion in revenue in 2015, according to new data
Worldwide, sales in 2013 topped $93 billion, according to Gartner, ... The video
game industry added nearly $6.2 billion to the U.S. Gross ... Many states
welcome opportunities to create video game industry jobs that drive economic
The mission statement for the non-profit, self-regulatory body, Entertainment ... As
part of its self-regulatory role for the video game industry the ESRB also ...