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OpenGL Programming/Modern OpenGL Tutorial Arcball - Wikibooks ...

en.wikibooks.org/wiki/OpenGL_Programming/Modern_OpenGL_Tutorial_Arcball

The arcball is a tool to rotate objects with the mouse naturally. .... you make a rotation on the camera X axis, but it should become a rotation on the Z axis ( plane ...

opengl - Arcball 3D camera - Game Development Stack Exchange

gamedev.stackexchange.com/questions/65665/arcball-3d-camera

Nov 10, 2013 ... So my question is how do you transform camera axis to object axis. Do i apply the inverse of the lookat matrix? My code: if (cur_mx != last_mx ...

www.ask.com/youtube?q=How To Create An Arcball Camera?&v=byTfWcgvmuI
Oct 25, 2012 ... More info http://ramblingsofagamedevstudent.blogspot.co.uk/

NeHe Productions: ArcBall Rotation

nehe.gamedev.net/tutorial/arcball_rotation/19003/

My implementation of the ArcBall class is based on Bretton Wade's, which is based ... With this in hand we have enough information to generate a rotation matrix ...

c++ - Opengl: Keeping Arcball camera up-vector alligned with y-axis ...

stackoverflow.com/questions/16536416/opengl-keeping-arcball-camera-up-vector-alligned-with-y-axis

May 14, 2013 ... The goal is to generate the new world-to-view matrix, then extract the new camera orientation and eye position from that matrix, based on ...

Code snippet, XNA Simple ArcBallCamera (Updated) - ROY-T.NL

roy-t.nl/2010/02/21/xna-simple-arcballcamera.html

Feb 21, 2010 ... Today I was struggling with all different sorts of ArcBall/Rotating/Quaternion cameras to create a camera that could simple rotate around an ...

c++ - OpenGL Rotation Matrices And ArcBall - Stack Overflow

stackoverflow.com/questions/977629/opengl-rotation-matrices-and-arcball

Well, maybe I am wrong, but what I think that is happening to you is that you are ... I have been tasked with creating a OpenGL scene implementing ... is the matrix from NeHe's arcball interface void camera::update(Matrix4fT ...

c++ - arcball controls with Qt, and OpenGL - Stack Overflow

stackoverflow.com/questions/23747013/arcball-controls-with-qt-and-opengl

looks like your matrices are applied in the wrong order. in paintGL you should do: ... I want to orbit the camera around the cube with the mouse. Right now ..... GLM in R dummy variables, do i need to specify factor? About the ...

Newest 'arcball' Questions - Stack Overflow

stackoverflow.com/questions/tagged/arcball

An arcball is a way of making a 3d object interactive, by mapping 2d input coordinates into a 3d vector. ... I'm attempting to implement an arcball style camera.

c++ - Arcball camera locked when parallel to up vector - Stack ...

stackoverflow.com/questions/36538328/arcball-camera-locked-when-parallel-to-up-vector

Arcball camera locked when parallel to up vector .... If you make a cross product, you will get the camera-vector. camera-vector = up-vector x ...

More Info

c++ - How to implement a basic arcball camera in OpenGL with GLM ...

gamedev.stackexchange.com

Apr 5, 2013 ... How to implement a basic arcball camera in OpenGL with GLM ... creating a new vector to translate the camera with from a rotation matrix and ...

ArcBall Camera - OpenGL

www.opengl.org

I currently working on an ArcBall camera but I can't seem to be able to make it work properly. It's been a while I can't find everyone who can ...

Arcball

rainwarrior.ca

The basic principle of the arcball is this: create a sphere around the object, ... it is a matter of creating a ray from the camera location to that point, then finding the ...