BioShock Infinite is a first-person shooter video game developed by Irrational
Games and ..... For example, at a raffle at the start of the game, Booker wins and
the raffle is revealed to be a front...
Mar 13, 2013 ... BioShock Infinite's writers, Ken Levine and Drew Holmes, explain how Irrational
Games has crafted the world of Columbia - and why the ...
Dec 25, 2014 ... BioShock Infinite is the cancer that is killing video games. ... For example, take
the segment where Booker and Elizabeth are running around ...
Nov 11, 2013 ... BioShock: Infinite writer and director Ken Levine speaks with VG247's Dave Cook
about how his studio created one of the most anticipated ...
Jan 26, 2013 ... Drew Holmes is part of the new Irrational Games writing team, and he chatted
with the PlayStation Blog about penning Infinite's story.
Apr 6, 2013 ... As the credits rolled and Bioshock Infinite's re-arrangement of God Only Knows ...
(The wonders of writing is that the answer doesn't matter.
Irrational Games is trying something different in BioShock Infinite. The floating ...
A director? Ken Levine: The first creative thing I ever really did was write plays.
Apr 5, 2013 ... In an example of the consolification of video gaming, BioShock Infinite uses set
checkpoints instead of letting the player save where they wish.
Bioshock Infinite: Burial at Sea - Episode Two Walkthrough. ... If you want to leave
cornbredx a tip for writing this Bioshock Infinite: Burial at Sea - Episode Two ...
Apr 11, 2013 ... BioShock Infinite is a game like that. .... I'm sure someone has said this before,
although I've insulated myself from any games writing on Infinite ...