Mar 29, 2013 ... Microsoft's next version of Internet Explorer might just support WebGL, a standard
for accelerated 3D graphics on the Web that the company ...
May 22, 2013 ... Ready to jump head-first into wild speculation land? ... Yes, that's right, "WebGL
considered harmful" Microsoft. ... That's interesting because there's also another
big Microsoft property that's getting an update "Later this year": The Xbox. .... It's
not support, it's an att...
Apr 7, 2014 ... Taking your WebGL Browser to an app. 1. ... Babylon.js is a WebGL engine
described in my previous post. ... Updating your Windows 8 game to embrace the
Windows 8.1 platform ... Getting your game ready for Store. 1.
Use WebGL in Microsoft Edge to create dynamic 2D and 3D graphics for games
and interactive content. With WebGL you can create 2D and 3D experiences ...
Jul 25, 2013 ... Microsoft had done a diabolical deal with Sun to license Java and create a
Microsoft .... team to dedicate six months of his life to preparing and testifying on
Microsoft's behalf at the DOJ trial where .... “Idiots embracing WebGL”.
Apr 2, 2013 ... Now we have strong evidence that IE11 will support WebGL. ... isn't too worried
about people seeing IE11 before it is ready. ... towards OpenGL - Microsoft might
be making a play of embracing open ... Ostensibly Microsoft refused to support
WebGL because it made use of, and ... Getting started with WebGL.
Of the three primary HTML5 graphics APIs, SVG can be a good choice for 2D
casual games, such as Boulder Bop.
Oct 8, 2015 ... As I said before, I am trying to embrace WebGL but the immense file size per .....
Once we have browser support and are actually getting ready to ship ..... Oh! Is
Unity filing bug reports with Microsoft everytime Edge crashes in ...
HTML, CSS, WebGL, Canvas, browser technology, and more. ... Emails Without
Media Queries; Getting Ready For HTTP/2: A Guide For Web Devs ....
Researchers Prove HTML5 Can Be Used to Hide Malware; Microsoft Edge and
Jul 5, 2011 ... It looks a little suspicious that the Microsoft Blog appeared on the same day ...
The next step is that Khronos is preparing an imminent WebGL 1.0.1 release ...
Why embrace slow interpreted code and an untyped / string ridden ...