Providing strategic market research and statistics on the video game, interactive
entertainment and interactive broadcasting industries.
Mar 2, 2016 ... Somewhere, probably as you read this, people are sitting in a room attempting to
compile every piece of video game-related information that ...
Total Consumer Spend on Video Game Industry in 2014. WHO WE ARE. 14 ...
The annual research was conducted by Ipsos MediaCT for ESA. The study is the
Apr 21, 2016 ... Market research firm Newzoo revealed today that it expects the global gaming
market to be worth $99.6 billion in 2016. That's up 8.4 percent ...
... and media outlook: Consumer spend data and analysis for Video Games over
the next 5 years. ... Global CEO Survey: E&M industry key findings. Interview ...
EEDAR builds on its robust game database to provide a full suite of video game
research and data services. Gamepulse. Surfaces EEDAR's market-leading ...
Oct 29, 2014 ... He paints a picture of market research as a discipline where "an ... of video
games, I ended up working for several game consultancies and ...
Global leader in games, esports and mobile intelligence. ... Digital Games Market
Reaches $83.2Bn in 2016; China Takes More Than One ... Custom Research.
As "user research lead" at Microsoft Studios, Nichols is one of a growing number
of psychologists in the video game industry. With the number of games and ...
Understand the Video Game Industry Quickly & Get Actionable Data Easily. The
Latest Reports with Statistics & Trends from Top Industry Sources.