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GLSL - OpenGL Shading Language - Wikipedia

en.wikipedia.org/wiki/OpenGL_Shading_Language

OpenGL Shading Language (abbreviated: GLSL or GLslang), is a high-level shading language based on the syntax of the C programming language.

OpenGL® Registry

www.opengl.org/registry/

GLSL Specification · GLSL Specification with changes marked · OpenGL 4.5 API and Shading Language Reference Pages · OpenGL 4.5 Quick Reference Card ...

NeHe Productions: GLSL: An Introduction

nehe.gamedev.net/article/glsl_an_introduction/25007/

What Is GLSL? GLSL (GLslang) is a short term for the official OpenGL Shading Language. GLSL is a C/C++ similar high level programming language for several  ...

GLSL Sandbox Gallery

glslsandbox.com/

GLSL Sandbox · Create new effect! / github / gallery by @thevaw and @feiss / editor by @mrdoob, @mrkishi, @p01, @alteredq, @kusmabite and @emackey.

Sampler (GLSL) - OpenGL Wiki - Khronos Group

www.khronos.org/opengl/wiki/Sampler_(GLSL)

May 8, 2016 ... A sampler is a set of GLSL variable types. Variables of one of the sampler types must be uniforms or as function parameters. Each sampler in a ...

OpenGL Shading Language - OpenGL Wiki - Khronos Group

www.khronos.org/opengl/wiki/OpenGL_Shading_Language

Jan 15, 2015 ... The OpenGL Shading Language (GLSL) is the principle shading language for OpenGL. While, thanks to OpenGL Extensions, there are several ...

Core Language (GLSL) - OpenGL Wiki - Khronos Group

www.khronos.org/opengl/wiki/Core_Language_(GLSL)

Nov 4, 2016 ... Control structures (for-loops, if-else statements, etc) exist in GLSL, including the switch statement. This section will not cover the entire ...

GLSL Tutorial – Core » Lighthouse3d.com

www.lighthouse3d.com/tutorials/glsl-tutorial/

This is the updated version of GLSL tutorial. Only the core version is dealt in here. For compatibility features please go to the original GLSL 1.2 tutorial.

GLSL Lighthouse3D tutorial - Lighthouse3d.com

www.lighthouse3d.com/opengl/glsl/

Primer for GLSL beginners: pipeline diagrams, documentation and sample code.

Built-in Variable (GLSL) - OpenGL Wiki - Khronos Group

www.khronos.org/opengl/wiki/Built-in_Variable_(GLSL)

May 6, 2015 ... The OpenGL Shading Language defines a number of special variables for the various shader stages. These built-in variables (or built-in ...