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GLSL - OpenGL Shading Language - Wikipedia


OpenGL Shading Language (abbreviated: GLSL or GLslang), is a high-level shading language based on the syntax of the C programming language.

GLSL (OpenGL Shading Language)


OpenGL Shading Language. This document describes a programming language that is a companion to OpenGL 2.0 and higher, called The OpenGL Shading ...

NeHe Productions: GLSL: An Introduction


What Is GLSL? GLSL (GLslang) is a short term for the official OpenGL Shading Language. GLSL is a C/C++ similar high level programming language for several  ...

GLSL Tutorial – Core » Lighthouse3d.com


This is the updated version of GLSL tutorial. Only the core version is dealt in here. For compatibility features please go to the original GLSL 1.2 tutorial.

GLSL.io – Blog


Jun 30, 2014 ... The GLSL.io initiative aims to build an Open Collection of GLSL Transitions. It aims to be highly community-driven and free-software.

Unity - Manual: GLSL Shader Programs


In GLSL, all shader function entry points have to be called main() . When Unity loads the GLSL shader, it loads the source once for the vertex program, with the ...

The OpenGL ES Shading Language - Khronos Group


GLSL Programming - Wikibooks, open books for an open world


GLSL Programming ... Introduction; GLSL in Specific Frameworks and Platforms ... General GLSL and OpenGL (ES) Topics (linked from the previous sections).

GLSL Programming/Vector and Matrix Operations - Wikibooks, open ...


The syntax of GLSL is very similar to C (and therefore C++ and Java); however, there are built-in data types and functions for floating-point vectors and matrices,  ...

Shaderific - GLSL


GLSL. OpenGL ES Shading Language Reference. ➤ GLSL Types. ➤ GLSL Qualifiers. ➤ GLSL Built-In Variables & Constants. ➤ GLSL Statements.

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GLSL Sandbox Gallery


GLSL Sandbox · Create new effect! / github / gallery by @thevaw and @feiss / editor by @mrdoob, @mrkishi, @p01, @alteredq, @kusmabite and @emackey.

GLSL Lighthouse3D tutorial - Lighthouse3d.com


Primer for GLSL beginners: pipeline diagrams, documentation and sample code.

OpenGL Shading Language (GLSL) Quick Reference Guide - mew.cx


Chart listing standard GLSL variables and constants.