The High-Level Shader Language or High-Level Shading Language (HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to ...
HLSL is the High Level Shading Language for DirectX. Using HLSL, you can create C like programmable shaders for the Direct3D pipeline.
HLSL shaders can be compiled at author-time or at runtime, and set at runtime into the appropriate pipeline stage. Direct3D 9 shaders can be designed using ...
The HLSL reference documentation specifies the language characteristics. It is broken into several sections.
Ladybug Mixer Vn: A Video Mixer Supports Real-time Composition of Multi- channel Video with HLSL Effects in GPU.
Jul 1, 2008 ... NVIDIA Shader Library - HLSL. With a wide range of shaders including skin, natural effects, metals, post processing effects, and much more, the ...
What does HLSL stand for? Why was it created? How does an HLSL effect file look like? What can you do with HLSL? What do float4x4, TEXCOORD0 or ...
hlsl2glslfork - HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
Shader declares Material properties in a Properties block. If you want to access some of those properties in a shader program, you need to declare a Cg/HLSL ...
These tutorials are an introduction to HLSL and effect files. HLSL is a programming language that can be used to program modern graphics cards. It allows you ...