The High-Level Shader Language or High-Level Shading Language (HLSL) is a
proprietary shading language developed by Microsoft for the Direct3D 9 API to ...
HLSL is the High Level Shading Language for DirectX. Using HLSL, you can
create C like programmable shaders for the Direct3D pipeline.
HLSL shaders can be compiled at author-time or at runtime, and set at runtime
into the appropriate pipeline stage. Direct3D 9 shaders can be designed using ...
The HLSL reference documentation specifies the language characteristics. It is
broken into several sections.
Ladybug Mixer Vn: A Video Mixer Supports Real-time Composition of Multi-
channel Video with HLSL Effects in GPU.
What does HLSL stand for? Why was it created? How does an HLSL effect file
look like? What can you do with HLSL? What do float4x4, TEXCOORD0 or ...
Jul 1, 2008 ... NVIDIA Shader Library - HLSL. With a wide range of shaders including skin,
natural effects, metals, post processing effects, and much more, the ...
These tutorials are an introduction to HLSL and effect files. HLSL is a
programming language that can be used to program modern graphics cards. It
allows you ...
Jul 19, 2010 ... The last time I tried learning HLSL, I made a few shaders and mostly understood
what I was doing, but I still felt like I was stumbling in the dark.
Jul 19, 2012 ... HLSL - High Level Shader Language. This is a shader language developed by
Microsoft for use with DirectX and is very similar to Cg.