en.wikipedia.org/wiki/Video_games_as_an_art_form

The concept of video games as a form of art is a controversial topic within the entertainment ..... Retrieved October 3, 2016. ^ Jump up to: Smith, Edward. "Indie Games Aren't Art Games". International Business Times. ^ Jump up to: Young, Nora & Misener, ...

en.wikipedia.org/wiki/Entertainment

Entertainment is a form of activity that holds the attention and interest of an audience, or gives ... Films and video games, for example, although they use newer media, ...... The medium was a global business from the beginning: "The Lumière ...... European Culture in the Great War: The Arts, Entertainment and Propaganda, ...

games.usc.edu/main/degree-programs

USC Games offers four degree programs in distinct areas of game design and ... The Bachelor of Arts in Interactive Entertainment combines a broad liberal arts ... To start a successful business, a young video game entrepreneur needs specific  ...

cinema.usc.edu/interactive/index.cfm

Playful and interactive experiences make up the fastest growing segment of the entertainment industry. USC has been a pioneer in teaching the foundations of ...

www.gamasutra.com

The Art & Business of Making Games. Video game industry news, developer blogs, and features delivered daily. ... Sunrisez Entertainment

games.utah.edu

Apply Now The Entertainment Arts and Engineering Program at the ... The B.S. in Games (BSG) degree is intended specifically for students who aspire to hold ...

www.decaturchamber.com/list/member/jake-s-video-gaming-17336

Jake's Video Gaming, Arts, Culture & Entertainment. 918 W. Eldorado Street Decatur, IL 62523. (217) 330-7344.

valencia.berklee.edu/academic-programs/master-degrees/master-of-arts-in-global-entertainment-music-business

The master of arts degree in global entertainment and music business provides advanced instruction to guide and prepare music industry professionals to lead ...

www.strategy-business.com/article/Video-Gaming-Levels-Up-into-a-Sport?gko=d0a6c

Apr 23, 2018 ... E-sports has emerged as a force on the entertainment and media ... as Nintendo, Atari, and Electronic Arts, and PCs and gaming consoles.