www.sciencedirect.com/science/article/pii/S0148296314003257

Video games have become a global economic, social, and consumption phenomenon. Within the video game industry, massively multiplayer online role playing ...

journals.sagepub.com/doi/abs/10.2304/elea.2007.4.3.297

Based on data culled from a two-year online cognitive ethnography of the MMOG Lineage (both I and II), the author argues that forms of video game play such as ...

psycnet.apa.org/record/2006-05034-006

Massively Multiplayer Online Games. In P. Vorderer & J. Bryant (Eds.), Playing video games: Motives, responses, and consequences (pp. 77-88). Mahwah, NJ ...

onlinelibrary.wiley.com/doi/full/10.1002/asi.21530

Apr 11, 2011 ... Videogames are a vibrant and important part of our culture and economy. Since the launch of the current generation of console games ...

www.academia.edu/Documents/in/Massively_Multiplayer_Online_Games

This article explores the use of massively multiplayer online games .... Massively Multiplayer Online Game Play as a Marker of Pathological Video Game ...

www.globalization101.org/massively-multiplayer-online-games-and-the-video-game-revolution-2

Jul 31, 2005 ... Over the past 10 years, software developers in the United States, Asia, and Europe have become increasingly interested in tapping into the ...

www.businessinsider.com/amazon-new-world-colonization-preview-screenshots-2019-2

Feb 9, 2019 ... Amazon has offered an early look at its upcoming video game "New World," ... " New World" is a massively multiplayer online roleplaying game, ...

www.theatlantic.com/entertainment/archive/2016/01/when-a-video-game-world-ends/423360

Jan 12, 2016 ... What happens when the vast universes in massively multiplayer online games go offline?

pdfs.semanticscholar.org/3c30/8a6552694e08c583c15c1fa370f59ef8c7fd.pdf

games (massively multiplayer online role-playing games [MMORPGs]) has ... signed to play different video game types on game usage, health, well-being, sleep ...