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The High-Level Shader Language or High-Level Shading Language (HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to ...


HLSL is the High Level Shading Language for DirectX. Using HLSL, you can create C like programmable shaders for the Direct3D pipeline.


Data enters the graphics pipeline as a stream of primitives and is processed by the shader stages.


The HLSL reference documentation specifies the language characteristics. It is broken into several sections.


Ladybug Mixer Vn: A Video Mixer Supports Real-time Composition of Multi- channel Video with HLSL Effects in GPU.


What does HLSL stand for? Why was it created? How does an HLSL effect file look like? What can you do with HLSL? What do float4x4, TEXCOORD0 or ...


dxc.exe, a command-line tool that can compile HLSL programs for shader ... Please see the doc for how HLSL features are mapped to SPIR-V, and the wiki page ...


Aug 31, 2017 ... A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files. See the changelog for ...


Jul 1, 2008 ... NVIDIA Shader Library - HLSL. With a wide range of shaders including skin, natural effects, metals, post processing effects, and much more, the ...