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knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2015/ENU/Maya/files/Wrap-deformer-htm.html

Wrap deformers let you deform objects with NURBS surfaces, NURBS curves, or polygonal surfaces (meshes). With wrap deformers, you can shape deformable ...

www.ask.com/youtube?q=How+To+Wrap+Objects+In+Maya&v=JiyW3svZjqc
Sep 16, 2015 ... Maya Wrap Plane Around Sphere. Online With .... 3DS MAX TUTORIAL / IMPRINT AN OBJECT AROUND SPHERE - Duration: 3:52. 3D Digital ...
www.ask.com/youtube?q=How+To+Wrap+Objects+In+Maya&v=pIEtpW1fZTc
Mar 24, 2015 ... The Maya Toolbelt by Michael McKinley A tutorial going over the Wrap Deformer in Maya. Product Links: The Game Artist's Guide to Maya: ...

lesterbanks.com/2013/11/maya-manually-shrink-wrapping-a-mesh-onto-another

Nov 11, 2013 ... maya modeling tutorial · maya shrink wrap objects · Maya Shrink Wrapping One Object Onto Another. With the addition of the Modeling Toolkit, ...

www.ask.com/youtube?q=How+To+Wrap+Objects+In+Maya&v=VXRAfaRwDg0
Oct 26, 2014 ... ... object- add influence object, cloth on skin width wrap - Autodesk Maya ... Question: Whenever I add an influence object, it creates a hidden ...

forums.cgsociety.org/archive/index.php?t-666950.html

I need to be able to take one object, and wrap it around another object (ie, a plane that I would paint some grass, ... Is this possible in Maya?

forums.cgsociety.org/archive/index.php?t-881159.html

CGTalk > Software > Autodesk Maya > nCloth: wrapping cloth around an ... an object then wrap around it nice and tight, like around candy bar.

polycount.com/discussion/87068/wraping-a-cord-like-object-around-another-object-in-maya

Jul 24, 2011 ... I modeled this cord straight and I want to wrap it around the cylinder object in the background but after some searching I can't seem to find out ...

www.3dartistonline.com/news/2012/12/tutorial-using-wrap-deformers

Dec 10, 2012 ... Learn how to use Blend Shape and Wrap deformers in Maya. ... Render influence objects – Whether influence objects will appear in a render.