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Published in : 2018-02-09 | by Drexel AnimationVFX
This is first in a series of tutorials on using chrome ball HRD photography in an animation & vfx production pipeline. In this short demonstration, Nick & Milady ...
Published in : 2018-02-09 | by Drexel AnimationVFX
In this tutorial, Milady demonstrates how to use a 360° HDR image as a light and reflection source with the Arnold rendering engine in Maya 2018. To use the ...