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Published in : 2016-09-26 | by GDC
In this GDC 2016 talk, Devolver Digital's Nigel Lowrie argues that you don't really need a publisher to ship video games---until you really do, that is. Lowrie also ...
Published in : 2018-02-06 | by ctrl500.com
Getting the most out of working with a publisher In this panel publishers share how they assess titles for their portfolio, how developers have the best shot at ...
Published in : 2018-11-13 | by Accolonn
Over the last year AAA Gaming Publishers have seen increasing outrage by fans as they continue to milk their players base for all it's worth but have the stock ...
Published in : 2017-11-02 | by GDC
In this 2017 GDC talk, Game On The Rails' Brian Upton describes thirty annoying or counterproductive things that you should avoid when you're pitching your ...
Published in : 2015-11-30 | by GDC
In this GDC 2014 session, game industry-veteran and leading venture capitalist Mitch Lasky will dig into the pros and cons of the competing next-generation ...
Published in : 2017-05-19 | by GDC
This 2017 GDC talk from Iron Galaxy Studios' Dave Lang get into the core takeaways from the failings his studio learned trying to enter the eSports market, ...
Published in : 2014-03-10 | by CasualConnect
Download Slides: https://www.dropbox.com/s/tjf4j4yquhps4wh/Bari_Silvestre_CCEurope_2014.zip In this talk, an indie game developer will share the learnings ...
Published in : 2017-06-14 | by Digital Dragons
Revenue from mobile games continues to grow globally, yet it seems more difficult than ever for developers to succeed in this competitive industry. What key ...
Published in : 2018-10-15 | by RisingHigh
Are you a GameDev? Come Join us on our Discord Channel: ○ https://members.risinghighacademy.com/discord RisingHigh Extended Tea Break Podcast ...
Published in : 2017-03-31 | by CasualConnect
Delivered at Casual Connect Europe 2017. Traditional publishers remain the single largest source of project financing for game developers. Amidst the digital ...
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