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Published in : 2016-09-26 | by GDC
In this GDC 2016 talk, Devolver Digital's Nigel Lowrie argues that you don't really need a publisher to ship video games---until you really do, that is. Lowrie also ...
Published in : 2018-02-06 | by ctrl500.com
Getting the most out of working with a publisher In this panel publishers share how they assess titles for their portfolio, how developers have the best shot at ...
Published in : 2017-11-02 | by GDC
In this 2017 GDC talk, Game On The Rails' Brian Upton describes thirty annoying or counterproductive things that you should avoid when you're pitching your ...
Published in : 2015-11-30 | by GDC
In this GDC 2014 session, game industry-veteran and leading venture capitalist Mitch Lasky will dig into the pros and cons of the competing next-generation ...
Published in : 2014-07-26 | by ProtoMario
Did you REMEMBER to LIKE and Check the Links Below? Link to Mr.Pheonix's Channel - https://www.youtube.com/user/10phoenix01 Link to Article- ...
Published in : 2018-10-15 | by RisingHigh
Are you a GameDev? Come Join us on our Discord Channel: ○ https://members.risinghighacademy.com/discord RisingHigh Extended Tea Break Podcast ...
Published in : 2018-11-13 | by Accolonn
Over the last year AAA Gaming Publishers have seen increasing outrage by fans as they continue to milk their players base for all it's worth but have the stock ...
Published in : 2017-03-31 | by CasualConnect
Delivered at Casual Connect Europe 2017. Traditional publishers remain the single largest source of project financing for game developers. Amidst the digital ...
Published in : 2014-07-14 | by The Nathan Knight
In this episode of Off The Record, NXS rants about his recent experiences with games that have been released WAY too early in their development cycle, with ...
Published in : 2013-05-22 | by CasualConnect
The game development community in the Philippines has taken a careful approach toward outsourcing their production process. But as developers and ...
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