Video Results from YouTube.com
Published in : 2016-09-26 | by GDC
In this GDC 2016 talk, Devolver Digital's Nigel Lowrie argues that you don't really need a publisher to ship video games---until you really do, that is. Lowrie also ...
Published in : 2017-11-02 | by GDC
In this 2017 GDC talk, Game On The Rails' Brian Upton describes thirty annoying or counterproductive things that you should avoid when you're pitching your ...
Published in : 2015-11-30 | by GDC
In this GDC 2014 session, game industry-veteran and leading venture capitalist Mitch Lasky will dig into the pros and cons of the competing next-generation ...
Published in : 2018-08-30 | by GDC
In this 2016 GDC talk, Paradox Interactive's Fredrik Wester explains how the developer/publisher selects, nurtures and launches its games, from Crusader Kings ...
Published in : 2017-05-19 | by GDC
This 2017 GDC talk from Iron Galaxy Studios' Dave Lang get into the core takeaways from the failings his studio learned trying to enter the eSports market, ...
Published in : 2018-12-03 | by GDC
In this 2018 GDC session, Foxtrot Games' Randy Hoyt explores the many details that board game publishers and producers consider when turning solid game ...
Published in : 2016-04-01 | by GDC
In early 2011, Klei Entertainment started development on a new IP game called Don't Starve. Having worked successfully with traditional publishers for our ...
Published in : 2015-12-11 | by GDC
In this talk from GDC 2015, Swen Vincke focuses on Larian's experience of successfully turning into an independent self-publisher with the hit RPG Divinity: ...
Published in : 2016-10-19 | by GDC
In this GDC Europe 2016, learn how mobile developer Space Ape continues to earn revenue month after month through sophisticated live operations.
Published in : 2016-03-02 | by GDC
The legal side of games isn't sexy, but it doesn't have to be scary. In this talk, indie game lawyer Chris Reid will give attendees a practical roadmap to the ...