Video Results from YouTube.com
Published in : 2013-08-15 | by Extra Credits
Working on your own game ideas can be incredibly rewarding, but if you don't understand the risks that come with being indie, you might not break even on your ...
Published in : 2015-01-14 | by Extra Credits
Making your first game can be difficult. Remember that your goal is to make a game, any game. Start small, focus on basic gameplay, and pick a project you can ...
Published in : 2017-03-29 | by Extra Credits
Making games is hard. You need all kinds of technical and creative skills, but most importantly, you need to know how to manage the many kinds of stress that ...
Published in : 2012-05-31 | by Extra Credits
Today, indie game publishers are thriving, but it's still no easy feat to start your own game company, and publishers have to face their own set of risks that a ...
Published in : 2015-07-15 | by Extra Credits
Celebrity game developers from Japan have become frustrated with AAA development and begun breaking off to form their own, small teams. Unlike the US ...
Published in : 2012-04-20 | by Extra Credits
Why does EA have a history of really tasteless marketing campaigns? It's especially ironic given that their original mission statement aspired to fulfill a classy, ...
Published in : 2015-02-04 | by Extra Credits
Start by thinking about what makes your game great and finding a way to say that. Once you've figured out your pitch, put together a short trailer and website so ...
Published in : 2015-12-02 | by Extra Credits
As consumers, we need to understand the impact our demand for launch day console availability has on pushing more unsafe labor practices and consider ...
Published in : 2017-08-23 | by Extra Credits
Once development begins on a feature, game developers often get drawn into a sunk cost fallacy that compels them to keep working on that feature even when ...
Published in : 2018-01-31 | by Extra Credits
Let's talk numbers: marketing, office space, dev tool licenses, voice actors, and more that goes into the average AAA game budget. Why do some games never ...